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[PROGRESS] Nuke Evolution Xtreme 2.0.9e

 
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PostPosted: Thu Aug 04, 2011 5:09 am Post subject: Great ! [PROGRESS] Nuke Evolution Xtreme 2.0.9e Reply with quote

 Hi  all,
 
 So  you  know  what  i  have  been  up  to  and  what  i  plan  for  2.0.9e  i  am  making  this  post  on  behalf  of  coopvet  as  this  is  normally  what  he  does  but  since  I'm  the  main  brains  behind  the  next  release  its  best  i  keep  the  thread  updated.  Currently  i  am  juggling  a  few  things  which  include  Xtreme,  my  blog,  personal  life  and  freelance  work  so  excuse  me  in  advanced  if  it  feel  like  Xtreme  isn't  going  anywhere.  So  without  any  further  a  due  see  the  below  for  details  about  2.0.9e.
 
 

 Last  updated:  31/10/2011
 
 Legend
 

     
  • BFX  -  A  bug  in  which  has  been  fixed
     
  • CEN  -  An  enhancement  that  has  been  completed
     
  • COM  -  Item  completed  and  already  in  use
     
  • NAB  -  Confirmed  not  to  be  a  bug
     
  • NCP  -  Started  but  not  completed  yet
     
  • PEN  -  An  enhancement  that  is  to  be  confirmed
     
  • TBC  -  A  bug  that  needs  to  be  confirmed
     
  • TBD  -  Idea  thought  out  but  yet  to  be  designed
     

 Bugs
 

     
  1. [  TBC  ]  -  AUC  not  re-ordering  groups
     
  2. [  BFX  ]  -  Expand  BBCode  JS  outputting  error  upon  page  load
     
  3. [  BFX  ]  -  Fixed  missed  PHP  5.3  errors
     
  4. [  TBC  ]  -  Fixed  install  error  which  prefix  isn't  recognized
     
  5. [  NCP  ]  -  News  "Author  writes"  UsernameColor()  bug  fix  
     
  6. [  TBC  ]  -  HTML  Newsletter  preview  not  working
     
  7. [  TBC  ]  -  Registration  sometimes  failing  when  using  verification  email  link
     
  8. [  TBC  ]  -  TOS  sending  user  back  to  the  user  not  found  screen  via  new  registration
     

 New  Editions/Removed
 

     
  1. [  COM  ]  -  Template  driven  preferences  administration  panel
     
  2. [  TBD  ]  -  Dynamic  library  integeration  to  avoid  theme  conflicts
     
  3. [  TBD  ]  -  Dynamic    control  for  better  HTML  and  CSS3  support
     
  4. [  TBD  ]  -  Ability  to  push  extra  JavaScript  and  CSS  to  the    tags
     
  5. [  NCP  ]  -  Your  Account  registration  validation  using  jQuery.validate()
     
  6. [  NCP  ]  -  Anti  spam  mod  integration  to  detect  spam  for  automatic  blocking  and  banning
     
  7. [  COM  ]  -  Removed  support  for  IE  6  due  to  it  been  outdated  and  unreliable
     
  8. [  TBD  ]  -  Add  Tapatalk  forum  integration  for  iPhone  and  Android
     
  9. [  TBD  ]  -  CDN  support  where  applicable
     

 Enhancements
 

     
  1. [  CEN  ]  -  Shout  box  updated  to  version  9.0
     
  2. [  CEN  ]  -  Updated  admin  style  selection
     
  3. [  CEN  ]  -  Re-ordered  JavaScript  and  CSS
     
  4. [  NCP  ]  -  Created  custom  Nuke  Evolution  JavaScript  objects
     
  5. [  CEN  ]  -  Updated  Nuke  Evolution  Xtreme  live  feed
     
  6. [  CEN  ]  -  Automatic  admin.php  login  redirects  upon  successful  login
     
  7. [  PEN  ]  -  Removed  old  AUC  color  panel  and  replaced  with  jQuery  color  picker
     
  8. [  PEN  ]  -  EvoXtreme  theme  overhaul  and  update  to  HTML5  standards
     
  9. [  PEN  ]  -  $HTTP_GET_VARS  etc..  changed  due  to  these  globals  been  deprecated  in  PHP  5.3
     
  10. [  NCP  ]  -  Updated  module  administration  for  a  more  user  friendly  experience
     
  11. [  CEN  ]  -  Updated  the  HTMLPurifier  to  the  4.3.0  release
     
  12. [  PEN  ]  -  Update  theme  administration  to  use  $_POST  instead  of  $_GET
     

 
 Thank  you  for  your  patience  and  please  make  sure  to  keep  watching  this  thread  as  i  will  update  it  as  i  go  along,  if  you  find  any  more  bugs  or  have  suggestions  for  improvements  let  me  know.  Bug  reports  please  post  in  http://evolution-xtreme.com/modules.php?name=Forums&file=viewforum&f=36  and  improvement  posts  can  go  in  http://evolution-xtreme.com/modules.php?name=Forums&file=viewforum&f=47


Last edited by SgtLegend on Mon Oct 31, 2011 3:01 am; edited 1 time in total
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PostPosted: Wed Oct 26, 2011 3:28 am Post subject: No icon Re: [PROGRESS] Nuke Evolution Xtreme 2.0.9e Reply with quote

 It's  sad  to  say  but  2.0.9e  will  be  delayed  by  about  2-3  months  because  of  work,  personal  projects  and  trying  to  live  a  normal  everyday  20  year  old  life  involving  going  out  with  friends  and  such.
 
 During  the  next  few  months  a  few  new  additions  will  start  popping  up  to  improve  the  workflow  and  bug  reporting,  the  main  feature  is  I  am  moving  the  Xtreme  SVN  which  is  currently  private  to  a  public  git  repo  at  Github  so  people  can  fork  and  push  changes,  report  bugs  and  ask  for  improvements  all  in  one  location.
 
 The  next  change  will  be  a  revamp  of  the  Xtreme  site  which  will  include  a  brand  new  theme,  a  more  simplified  forum  so  you  don't  get  lost  in  a  world  of  non-essential  features  and  tracking  bar  so  you  can  see  the  progress  of  2.0.9e  and  future  releases  without  the  need  to  ask  when  it  will  be  released.
 
 Again  i  am  sorry  for  the  delay  but  keep  posting  and  supporting  the  project  and  in  return  we  will  do  the  same.
 
 Cheers,
 Chris  (SgtLegend)
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PostPosted: Sun May 27, 2012 6:25 pm Post subject: No icon Re: [PROGRESS] Nuke Evolution Xtreme 2.0.9e Reply with quote

 Hi  everyone,
 
 This  is  just  a  quick  update  to  let  everyone  know  that  we  are  pushing  through  tickets  smoothly  now  for  the  2.0.9e  release,  a  major  update  during  the  weekend  took  place  which  saw  the  login  for  user  accounts  changed  to  more  secure  and  more  up  to  date  code  resulting  in  faster  page  loads.  Re-directions  from  the  login  page  have  also  been  fixed  as  they  were  far  to  complex  for  what  they  were  doing.
 
 Stay  tuned  for  more  updates  to  come  as  we  are  doing  our  best  to  get  this  released  out  to  the  public  ASAP.
 
 Cheers,
 Chris
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